I'm using the TC-1 with latest firmware release, and found that by using the Camera as a Key source on the M/E Row I can 'key' the LiveMatte camera image onto the Virtual Set.
This works fine and I'm able to setup the keyed camera image size to suit the Virtual Set image needed for the production. This allows the person on camera to have that 'hands on desk' view within the Virtual Set. Rather than having them chopped off at the desk surface?
The issue I have with the AR, is when I have the framing set as described above, I 'click' on the checkbox for the AR for the M/E Key, the camera image seems to digitally magnify and its image becomes very pixellated, as if its zoomed in on a proxy image. No matter how the camera image is setup with AR checked, the keyed camera image is unusable for using the "Comp" function to have setup moves within the Virtual Set.
As soon as the AR checkbox is unticked, the camera image is back at full resolution, but obviously, the "Comp" function is no more.
Sessions are PAL 1080 /50P.
Is there a step being missed OR am I missing something in the use of AR within the M/E, (is it only for graphics)?
This works fine and I'm able to setup the keyed camera image size to suit the Virtual Set image needed for the production. This allows the person on camera to have that 'hands on desk' view within the Virtual Set. Rather than having them chopped off at the desk surface?
The issue I have with the AR, is when I have the framing set as described above, I 'click' on the checkbox for the AR for the M/E Key, the camera image seems to digitally magnify and its image becomes very pixellated, as if its zoomed in on a proxy image. No matter how the camera image is setup with AR checked, the keyed camera image is unusable for using the "Comp" function to have setup moves within the Virtual Set.
As soon as the AR checkbox is unticked, the camera image is back at full resolution, but obviously, the "Comp" function is no more.
Sessions are PAL 1080 /50P.
Is there a step being missed OR am I missing something in the use of AR within the M/E, (is it only for graphics)?