Lars Henriksen
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  • Dear Lars,
    Greetings!
    I am trying to create text scroll with image using Dexter and external app using C#.
    Please guide me sending text to the dexter pluging while the scene is on-air.
    If you can provide some dexter scene with few commands to control it.

    Thanks & Regrds.
    Hi
    Template Wizard: With OpenDialog, how can I select a folder where I will store my work and not a file?
    Lars Henriksen
    Lars Henriksen
    what do you mean store your work and not a file? You can e.g. use the opendialogue to set a startpath to look for pictures you want to use in the template. I hardly use it so I cant give you any examples, sorry
    D
    dorden
    I'm going to create a trio template to save snapshot and I want to add an OpenDialog to indicate the path of the destination folder.
    How to Restrict Control Object Browsing (Like Template Wizard) In Director (viz Engine Pool)?
    Lars Henriksen
    Lars Henriksen
    In the ControlObject plugin, click Advanced, add a Namespace prefix to the folder.
    If its the ControlGeom you are thinking of to select an object, you have a Geom location prefix.
    Hello Lars, I was wondering if you would happen to know how to unload a scene from the console or vizsend? We are using a GFX channel to load a scene but I would like to close the scene when I change the content of the graphic channel to avoid old data appearing when i come back to it. Any ideas?
    Lars Henriksen
    Lars Henriksen
    I made this for VizSend for an election project for testing. Hope it makes sense.


    <vizsend.window columns="3" placement="topmost" title="GFX Master UNLOADER">

    <connect host="MyHostnameHere" />

    <hr col="1" />
    <button name="LOAD MASTER SCENE" col="1">
    <cmd>RENDERER*MAIN_LAYER SET_OBJECT SCENE*ScenepathInGH</cmd>
    </button>
    <hr>

    <hr col="2" />
    <button name="ALL OUT AND CLEANUP" col="2">
    <cmd>-1 POOLS CLEANUP</cmd>
    <cmd>GLOBAL*MAP SET_STRING_ELEMENT "SomeSHMVariable" false</cmd>
    <cmd>RENDERER*GFX*1 SET_OBJECT </cmd>
    <cmd>RENDERER*GFX*2 SET_OBJECT </cmd>
    <cmd>RENDERER*GFX*3 SET_OBJECT </cmd>
    </button>
    <hr>

    <button name="LOAD GFX in GFX1" col="1">
    <cmd>RENDERER*GFX*1 SET_OBJECT SCENE*SomeScenepathToPlaceInGFX1</cmd>
    </button>
    <hr>

    <button name="UNLOAD GFX in GFX1" col="2">
    <cmd>RENDERER*GFX*1 SET_OBJECT </cmd>
    </button>
    <hr>

    <button name="LOAD GFX in GFX2" col="1">
    <cmd>RENDERER*GFX*2 SET_OBJECT SCENE*SomeScenepathToPlaceInGFX2</cmd>
    </button>
    <hr>
    <button name="UNLOAD GFX in GFX2" col="2">
    <cmd>RENDERER*GFX*2 SET_OBJECT </cmd>
    </button>

    <hr>
    <button name="LOAD GFX in GFX3" col="1">
    <cmd>RENDERER*GFX*3 SET_OBJECT SCENE*SomeScenepathToPlaceInGFX3</cmd>
    </button>

    <button name="UNLOAD GFX in GFX3" col="2">
    <cmd>RENDERER*GFX*3 SET_OBJECT </cmd>
    </button>

    </vizsend.window>
    <!--
    vim: syntax=xml
    -->
    Greetings Lars!
    Have you ever faced an issue of not getting graphics on air? i mean when i fire my graphics from trio, i can preview then on my engine. but i cant get them back On Air.....what could be the problem?
    Lars Henriksen
    Lars Henriksen
    Hello, maybe the engine is connected to a different Graphic Hub.
    Maybe the output profile is pointing to a wrong engine.
    Maybe the graphics do not have a Key.
    It could be many things
    Auto Update (Live Update) Today, 04:35 PM
    If the Template is On Air,how to auto update the data when the data changes in News Room without Update button or from Excel Data.
    is there any script like Excel data fetch,if the data changes it will automatically update On Air.
    Lars Henriksen
    Lars Henriksen
    You could try having a template that just updates a shared memory variable and send that to the engine on air.
    Then in the scene on air, you have an OnParameterChanged or RegisterChangedCallback to update the content shown.
    Also when you save your template you can select the ticbox Live Update. This feature was deprecated some years ago but it still seems to work.
    Hi, Need Help.

    I need a little help, If you have sometime please help me in viz external commands. I searched alot in Viz Forum then I found some of your answers where I get some help. Right now I am writing a few line codes in Viz Template Wizard. Where I want to align 2 Containers.

    I just want to Align VDO1 Container to VDO2 Container.

    Using this command to get the Position of my Containers
    buffer_put "RENDERER*TREE*$VDO1*TRANSFORMATION*POSITION GET"

    When I get the position then how I use SET command to align the other container with first container's X Position ?
    buffer_put "RENDERER*TREE*$VDO1*TRANSFORMATION*POSITION SET"

    Plz help me in this issue.
    I would be very very thankful to you.

    This is my Script..

    '---------------------------
    Sub ChangeMe(Sender)
    buffer_clear

    buffer_put "RENDERER*TREE*$VDO1*TRANSFORMATION*POSITION*Y GET"
    buffer_put "RENDERER*TREE*$VDO2*TRANSFORMATION*POSITION*Y GET"
    buffer_put "RENDERER*TREE*$VDO1*TRANSFORMATION*POSITION*Y SET RENDERER*TREE*$VDO2*POSITION*Y" '(This is not working Properly)
    myresult.Text = (buffer_put ("RENDERER*TREE*$VDO2*TRANSFORMATION*POSITION*Y GET")) '(This is not Showing Values)
    'buffer_put "RENDERER*TREE*$VDO1*TRANSFORMATION*POSITION*X ET"

    buffer_send MainMachine
    End sub
    '---------------------------
    Thanks.
    Best Regards.
    Lars Henriksen
    Lars Henriksen
    Why do you need to do it from the template? Are you moving video around from there? I would do it on the sceneside with some possible layout dependancies.
    Lars Henriksen
    Lars Henriksen
    You could use the Justifier plugin to do this on the sceneside.
    Hi Lars,

    I have the plugin in every plugin folder i have and Viz Artist still does not recognize it. I am using Artist 3.8.0. Doe sit work with my version?
    Lars Henriksen
    Lars Henriksen
    it does here and Im on 3.8.3. Are you using the 64bit version of Viz? then the pluginfolder is in the Program Files/Vizrt/Viz3/plugins path
    Lars,

    Where does the plugin go? I put it in the Viz3 plugin folder but when i restart Artist i don't see it.
    Lars Henriksen
    Lars Henriksen
    i have it in c:\Program Files (x86)\vizrt\Viz3\plugin
    hi,
    i want one container position effect another container scale or rotation by scirpt can u please help me.
    here is the attached file.
    i want small sphere position effect large sphere or rectangle scale.
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