TriCaster Rendering Viz Flowics in a Buffer

tesh_ladva

New member
Hi, We are running Lower Thirds and Full Frames Flowics packages through the buffers and have found performance issues. Both packages animate correctly on other browsers and software but when displayed through the TriCaster, they appear to drop frames and are laggy. Is there a solution to this?

The machine that it is running on has Chromium 145 installed but the the Tricaster seems to be using version 103 of Chromium.
 
I'll put in a ticket on this, but it would be helpful to know. Are titles you are using ones that are templated included with Flowics (if so, which ones I can use them as a reference) or graphics custom built in Viz Flowics?

The TriCaster is using Chromium Embedded Framework which is separate from the browser that might be installed on the system.
 
Hi,

Graphics custom built in Flowics. The Flowics support team have had a look at the packages and can't see any issues.

We are currently on Mosart version 5.12.2.38247 and Vectar Build Number: 8-4-250415C.

Is there a way to independently update the CEF version TricCaster uses?
 
CEF is embedded into the code, it isn't separately upgradable.

I've entered in a ticket on this issue.

To verify, this isn't a case where looking at the playback in a standalone browser is smoother than what is in the TriCaster? What is the framerate of the session? 25fps isn't going to be the same smoothness as the uncapped framerate in the browser.
 
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This is very likely due to the older Chromium version the TriCaster is using internally. If it’s rendering with Chromium 103, it may not fully support newer web animation optimizations that Flowics relies on, which can cause dropped frames and lag.


First check if there’s a TriCaster software update that includes a newer Chromium engine. If not, you may need to simplify the Flowics animations (reduce effects, shadows, blur, heavy transitions) or lower render complexity to improve performance within the older embedded browser.
 
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