Scan Converter makes mouse cursor disappear in some apps.

Nardella

New member
Hello, in Galcon 2 and some versions of minecraft if Scan Converter is running with "show mouse cursor" on then the mouse cursor is only visible on the NDI feed and not the host system when using certain apps.
 
The 'show mouse cursor' selection turns on pointer trails option in the mouse control panel and sets it to the shortest trail length. I'm guessing those app do not like this option, it is a Windows 'feature' that is being use to make this work, not anything in NDI Scan Converter. Do you can do the same thing by turning off the 'show mouse cursor' option in Scan Converter, and then manually set these settings yourself.

I just tried Galcon 2 myself, I'm able to see the mouse pointer on both the local screen and thru NDI Scan Converter.
 
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Well that is a pretty amusing way to get the cursor to show. I hope whoever thought of that got a cookie!
 
The 'show mouse cursor' selection turns on pointer trails option in the mouse control panel and sets it to the shortest trail length. I'm guessing those app do not like this option, it is a Windows 'feature' that is being use to make this work, not anything in NDI Scan Converter. Do you can do the same thing by turning off the 'show mouse cursor' option in Scan Converter, and then manually set these settings yourself. krystal luncher

I just tried Galcon 2 myself, I'm able to see the mouse pointer on both the local screen and thru NDI Scan Converter.
That explanation actually makes a lot of sense. If Windows pointer trails are being used as a workaround, it’s understandable why some apps might react oddly. Good tip about turning off “show mouse cursor” in Scan Converter and setting the Windows mouse options manually. Nice to know Galcon 2 works fine too — seeing the cursor both locally and through NDI confirms it’s not an NDI issue.
 
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